Community Forums > Voobly Support and Game Complaints Support > Client and Website related Problems and Questions > fast proxy
[1]
Hiển thị 1 - 2 ngoài 2 Bài viết
1 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên1 Khách
0Thành viên1 Khách
What's popular right now:
Word Association (71 users)
1.6 reward campaing (55 users)
CBA PathBlood 1.8.0 (50 users)
AoKTS updates (44 users)
Photos of Voobly Players (24 users)
Most legendary aoe player (16 users)
New CBA Hero now supports HD / D... (15 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
New CS EVENT (7 posts)
Setting up port forwarding in ro... (7 posts)
Error al lanzar la partida (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
+
+
+
+
+
+
| | direct | user proxy | fast proxy | slow proxy |
+
+
+
+
+
+
| Default Gateway | No | No | No | No |
+
+
+
+
+
+
| State | Initializing | Dead | Healthy | Healthy |
+
+
+
+
+
+
| Data Sent | 3 KiB | 0 B | 64 B | 252 B |
+
+
+
+
+
+
| Data Recv | 0 B | 0 B | 64 B | 252 B |
+
+
+
+
+
+
| Packet Loss | 0% | n/a | n/a | n/a |
+
+
+
+
+
+
| % TCP | 0% | n/a | n/a | n/a |
+
+
+
+
+
+
| Retries | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Redundant | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Seq In | 1 | 1 | 1 | 1 |
+
+
+
+
+
+
| Seq Out | 1 | 1 | 1 | 1 |
+
+
+
+
+
+
| Pending Packets | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| Reorder Buffer | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| # Reconnects | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| RTT (Last) | 100ms | n/a | n/a | n/a |
+
+
+
+
+
+
| RTT (Avg) | 100ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Max Retry | 0ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Last Peer Check (Sent) | 53338 | 53338 | 53338 | 53338 |
+
+
+
+
+
+
| Last Peer Check (Recv) | 53338 | 53338 | 53338 | 53338 |
+
+
+
+
+
+
| Max Retry | 0ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Last) | 30 | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Avg) | 30 | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Bytes) | 0 B/sec | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: Used) | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: LAN) | 16000 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: WAN) | 2767 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: Used) | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: LAN) | 16000 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: WAN) | 2485 | n/a | n/a | n/a |
+
+
+
+
+
+
[16:48:42] [User: 44Quantum] Local User: Solitaire, Remote User: 44Quantum
[16:48:42] [User: 44Quantum] [Tunnel: direct] State changed to DCC_INIT
[16:48:42] [User: 44Quantum] Received remote candidate port list, LAN Port = 16000, WAN Port = 2767, User Proxy = :0
[16:48:42] [User: 44Quantum] [Tunnel: user proxy] No user proxy specified
[16:48:43] [User: 44Quantum] Sending local candidate port list, LAN Port = 16000, WAN Port = 2485, User Proxy = :0
[16:48:44] [User: 44Quantum] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST
[16:48:44] [User: 44Quantum] Peer ack'ed local candidate port list
[16:48:44] [User: 44Quantum] [Tunnel: direct] State changed to DCC_TUNNEL_TEST
[16:48:45] [User: 44Quantum] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST_ACK
[16:48:45] [User: 44Quantum] [Tunnel: fast proxy] Proxy -> FPS_ALIVE
from the top of a lobby, options, do the game and network diagnostics and show here.
have you forwarded any port, does your pc firewall allow voobly/game?
do you have the cd's or a steam version?